Artemis Studio

1.3.0 · March 10, 2026

Fully rebuilt for macOS

Studio was an iOS app running on the Mac. Now it's a Mac app, rebuilt from scratch.

Artemis Studio used to be a Mac Catalyst app. Catalyst is Apple’s framework for running iOS apps on the Mac, with a compatibility layer translating touch events into mouse and keyboard ones. It worked… 80% of the time.

Keyboard shortcuts behaved unpredictably. Mouse interactions never quite felt right. And that’s not great when building a tool for professionals. So we tore it down and rebuilt it entirely with the Mac in mind.

What shipped

  • A native macOS app. Rebuilt from the ground up with SwiftUI and AppKit, tuned for Apple Silicon. No translation layer between user and app.
  • Mouse and keyboard, done right. Every shortcut, every modifier, every right-click and drag, behaves the way a Mac user expects. The shortcuts that were broken under Catalyst are fixed because they’re no longer being interpreted.
  • Window management that respects the Mac. Full-screen, split view, multiple windows, tabbed documents. The things a real Mac app does, Studio now does.

Why it matters

Studio is on real sets now, and the workflows pros are running through it are not the workflows a tablet app retrofitted with a cursor can keep up with. A cinematographer doing prep on a Mac wants a Mac app.